Notes
Screen-face robot field notes
Round displays as faces: expression engines, head gimbal mechanics, far-field voice and what changes when the robot moves into a car.
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Oct 9, 2026
From desktop to dashboard: what a car cabin changes about a companion robot
A desktop companion robot looks ready for a car console until power, temperature, mounting and driver-attention rules arrive. What the cabin environment actually demands.
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Sep 16, 2026
Far-field voice: how many microphones does a desk robot need?
Two microphones handle a quiet desk; four change the structure and the cost. A practical guide to mic count, AEC and what actually fixes 'it can't hear me'.
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Aug 3, 2026
Head gimbal mechanics: quiet servos and cable routing in a rotating neck
A robot head that turns smoothly and silently is solved at the mechanical layout stage: servo choice, backlash, cable crossing and the sounds that give mechanism away.
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Jun 23, 2026
The sensor stack of a health companion robot, layer by layer
Vision, radar, contact pads, environmental sensors: what each layer of a desktop health companion actually measures, and which ones are worth including first.
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Jun 5, 2026
A round display as a face: expression engine design for desktop robots
A circular screen behaving as a face is a design system, not a wallpaper. Layer structure, idle behaviour, gaze logic and the rendering budget behind a robot face.
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